﻿namespace Romeo.WinForms
{
    partial class StandardUserInterface
    {
        /// <summary> 
        /// Required designer variable.
        /// </summary>
        private System.ComponentModel.IContainer components = null;

        /// <summary> 
        /// Clean up any resources being used.
        /// </summary>
        /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
        protected override void Dispose (bool disposing)
        {
            if (disposing && (components != null))
            {
                components.Dispose ();
            }
            base.Dispose (disposing);
        }

        #region Component Designer generated code

        /// <summary> 
        /// Required method for Designer support - do not modify 
        /// the contents of this method with the code editor.
        /// </summary>
        private void InitializeComponent ()
        {
            Romeo.Data.Move move1 = new Romeo.Data.Move ();
            this.button_Pass = new System.Windows.Forms.Button ();
            this.label_Total = new System.Windows.Forms.Label ();
            this.label_LastMove = new System.Windows.Forms.Label ();
            this.button_FlipSides = new System.Windows.Forms.Button ();
            this.checkBox_ComputerBlack = new System.Windows.Forms.CheckBox ();
            this.edit_Level = new System.Windows.Forms.NumericUpDown ();
            this.label_Level = new System.Windows.Forms.Label ();
            this.stats_LastMove = new Romeo.WinForms.EvaluationStatisticsDisplay ();
            this.stats_Total = new Romeo.WinForms.EvaluationStatisticsDisplay ();
            this.board = new Romeo.WinForms.BoardDisplay ();
            ((System.ComponentModel.ISupportInitialize)(this.edit_Level)).BeginInit ();
            this.SuspendLayout ();
            // 
            // button_Pass
            // 
            this.button_Pass.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.button_Pass.Location = new System.Drawing.Point (413, 3);
            this.button_Pass.Name = "button_Pass";
            this.button_Pass.Size = new System.Drawing.Size (138, 23);
            this.button_Pass.TabIndex = 0;
            this.button_Pass.Text = "Pass";
            this.button_Pass.UseVisualStyleBackColor = true;
            this.button_Pass.Click += new System.EventHandler (this.button_Pass_Click);
            // 
            // label_Total
            // 
            this.label_Total.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.label_Total.AutoSize = true;
            this.label_Total.Location = new System.Drawing.Point (413, 315);
            this.label_Total.Name = "label_Total";
            this.label_Total.Size = new System.Drawing.Size (66, 13);
            this.label_Total.TabIndex = 3;
            this.label_Total.Text = "Game totals:";
            // 
            // label_LastMove
            // 
            this.label_LastMove.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.label_LastMove.AutoSize = true;
            this.label_LastMove.Location = new System.Drawing.Point (413, 223);
            this.label_LastMove.Name = "label_LastMove";
            this.label_LastMove.Size = new System.Drawing.Size (60, 13);
            this.label_LastMove.TabIndex = 5;
            this.label_LastMove.Text = "Last Move:";
            // 
            // button_FlipSides
            // 
            this.button_FlipSides.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.button_FlipSides.Location = new System.Drawing.Point (413, 32);
            this.button_FlipSides.Name = "button_FlipSides";
            this.button_FlipSides.Size = new System.Drawing.Size (138, 23);
            this.button_FlipSides.TabIndex = 6;
            this.button_FlipSides.Text = "Flip Sides";
            this.button_FlipSides.UseVisualStyleBackColor = true;
            this.button_FlipSides.Click += new System.EventHandler (this.button_FlipSides_Click);
            // 
            // checkBox_ComputerBlack
            // 
            this.checkBox_ComputerBlack.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.checkBox_ComputerBlack.AutoSize = true;
            this.checkBox_ComputerBlack.Location = new System.Drawing.Point (413, 62);
            this.checkBox_ComputerBlack.Name = "checkBox_ComputerBlack";
            this.checkBox_ComputerBlack.Size = new System.Drawing.Size (128, 17);
            this.checkBox_ComputerBlack.TabIndex = 7;
            this.checkBox_ComputerBlack.Text = "Computer plays Black";
            this.checkBox_ComputerBlack.UseVisualStyleBackColor = true;
            this.checkBox_ComputerBlack.CheckedChanged += new System.EventHandler (this.checkBox_ComputerBlack_CheckedChanged);
            // 
            // edit_Level
            // 
            this.edit_Level.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.edit_Level.Location = new System.Drawing.Point (504, 85);
            this.edit_Level.Maximum = new decimal (new int[] {
            7,
            0,
            0,
            0});
            this.edit_Level.Name = "edit_Level";
            this.edit_Level.Size = new System.Drawing.Size (47, 20);
            this.edit_Level.TabIndex = 8;
            this.edit_Level.Value = new decimal (new int[] {
            4,
            0,
            0,
            0});
            this.edit_Level.ValueChanged += new System.EventHandler (this.edit_Level_ValueChanged);
            // 
            // label_Level
            // 
            this.label_Level.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Right)));
            this.label_Level.AutoSize = true;
            this.label_Level.Location = new System.Drawing.Point (413, 88);
            this.label_Level.Name = "label_Level";
            this.label_Level.Size = new System.Drawing.Size (80, 13);
            this.label_Level.TabIndex = 9;
            this.label_Level.Text = "Computer level;";
            // 
            // stats_LastMove
            // 
            this.stats_LastMove.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.stats_LastMove.Location = new System.Drawing.Point (413, 239);
            this.stats_LastMove.Name = "stats_LastMove";
            this.stats_LastMove.Size = new System.Drawing.Size (138, 73);
            this.stats_LastMove.TabIndex = 4;
            // 
            // stats_Total
            // 
            this.stats_Total.Anchor = ((System.Windows.Forms.AnchorStyles)((System.Windows.Forms.AnchorStyles.Bottom | System.Windows.Forms.AnchorStyles.Right)));
            this.stats_Total.Location = new System.Drawing.Point (413, 334);
            this.stats_Total.Name = "stats_Total";
            this.stats_Total.Size = new System.Drawing.Size (138, 73);
            this.stats_Total.TabIndex = 2;
            // 
            // board
            // 
            this.board.Anchor = ((System.Windows.Forms.AnchorStyles)((((System.Windows.Forms.AnchorStyles.Top | System.Windows.Forms.AnchorStyles.Bottom)
                        | System.Windows.Forms.AnchorStyles.Left)
                        | System.Windows.Forms.AnchorStyles.Right)));
            this.board.ComputerPlaysBlack = false;
            this.board.ExpectedCell = 0;
            this.board.LastMove = move1;
            this.board.Location = new System.Drawing.Point (3, 3);
            this.board.Name = "board";
            this.board.OpponentTurn = true;
            this.board.Size = new System.Drawing.Size (404, 404);
            this.board.TabIndex = 1;
            this.board.Text = "Board";
            this.board.ValidCellClicked += new System.EventHandler<Romeo.Data.CellEventArgs> (this.board_ValidCellClicked);
            this.board.LegalMovesChanged += new System.EventHandler (this.board_LegalMovesChanged);
            // 
            // StandardUserInterface
            // 
            this.AutoScaleDimensions = new System.Drawing.SizeF (6F, 13F);
            this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
            this.Controls.Add (this.label_Level);
            this.Controls.Add (this.edit_Level);
            this.Controls.Add (this.checkBox_ComputerBlack);
            this.Controls.Add (this.button_FlipSides);
            this.Controls.Add (this.label_LastMove);
            this.Controls.Add (this.stats_LastMove);
            this.Controls.Add (this.label_Total);
            this.Controls.Add (this.stats_Total);
            this.Controls.Add (this.board);
            this.Controls.Add (this.button_Pass);
            this.Name = "StandardUserInterface";
            this.Size = new System.Drawing.Size (554, 410);
            ((System.ComponentModel.ISupportInitialize)(this.edit_Level)).EndInit ();
            this.ResumeLayout (false);
            this.PerformLayout ();

        }

        #endregion

        private System.Windows.Forms.Button button_Pass;
        private BoardDisplay board;
        private EvaluationStatisticsDisplay stats_Total;
        private System.Windows.Forms.Label label_Total;
        private EvaluationStatisticsDisplay stats_LastMove;
        private System.Windows.Forms.Label label_LastMove;
        private System.Windows.Forms.Button button_FlipSides;
        private System.Windows.Forms.CheckBox checkBox_ComputerBlack;
        private System.Windows.Forms.NumericUpDown edit_Level;
        private System.Windows.Forms.Label label_Level;
    }
}
